Will I End Up As a Hero or a Demon King (WN)

Loki’s Notebook 6



Loki’s Notebook 6


Name: Loki (Yuto Mamiya)


Level: 58


Skill Points Remaining: 58


Magic Power: 5452/5452 (652+4800)


Strength: 1978 (349+1629)


Intelligence: 1240 (355+885)


Defense: 1798 (343+765) Varakan (+687)


Magic Defense: 1421 (333+1088)


Agility: 1272 (348+750) Kyuki(+174)


Dexterity: 1547 (342+1205)


Luck: 743 (343+400)


Blessing: None


Title: “King Ant Slayer”


Acquired Skills


◆Combat/Tactics System Skills


Swordmanship Lv7, Dagger Technique Lv7, Stick Art Lv7, Martial Arts Lv7, Staff Technique Lv5


Shield Technique Lv5, Archery Lv5, Axe Technique Lv6, Spearsmanship Lv6, Hammer Technique Lv6


Scythe Technique Lv6, Dual Wielding Lv1, Throwing Technique Lv3


Berserk Lv8, Intimidation Lv7, Sacrifice Lv5, Provocation Lv4


Command Lv5, Mounted Combat Lv7, Body Strengthening Lv6, Encouragement Lv5


◆Magic System Skills


Fire Magic Lv7, Lightning Magic Lv7, Water Magic Lv6, Earth Magic Lv6, Wind Magic Lv6, Ice Magic Lv6, Light Magic Lv5, Dark Magic Lv6, Non-Attribute Magic Lv8


Healing Magic Lv5, Barrier Magic Lv1, Spatial Magic Lv6, Time Magic Lv5


Magic Manipulation Lv6, Magic Detection Lv4, Shortened Casting Time Lv5, Activation Standby Lv2


Magic Range Increase Lv2


◆Job System Skills


Construction Lv3, Mining Lv3, Logging Lv4, Hunting Lv7, Dismantling Lv7


Cooking Lv6, Farming Lv6, Fishing Lv4, Sewing Lv5, Fine Arts Lv2


Painting Lv2, Crafting Lv2, Processing Lv3, Animal Husbandry Lv4, Foraging Lv4


Communication Lv5, Housekeeping Lv6, Negotiation Lv5, Musical Performance Lv2, Pharmacy Lv3


Etiquette Lv3, Dance Lv1, Singing Lv2


◆Daily Life System Skills


Jumping Lv4, Flight Lv8, Voice Amplification Lv3, Different Language Comprehension Lv8, Arithmetic Lv4, Memorization Lv5, Keen Hearing Lv3, Concealment Lv8, Riding Lv7, Escape Lv4


Presence Detection Lv6, Stealthy Steps Lv4, Trap Creation Lv6, Trap Removal Lv6


Vision Enlargement Lv6, Investigation Lv5, Farsight Lv6, Night Vision Lv7, Swiftness Lv5


Appraisal Lv2, Mind’s Eye Lv2, Magic Transfer Lv3, Trap Detection Lv1


◆Pure Passive System Skills


Increased Automatic Magic Power Recovery Lv7, Increased Maximum Magic Power Lv7, Physical Attack Resistance Lv5


Magic Attack Resistance: Lv4, Earth Attribute Resistance: Lv4, Wind Attribute Resistance: Lv3, Steel Heart: Lv4


Superhuman Strength: Lv6, Calm Mind Lv6, Unbreakable Strength Lv6, Swift Wind Lv6, Special Move Lv5


Good Luck Lv4, Sealing Magic Lv3


Poison Resistance Lv8, Paralysis Resistance Lv4, Sleep Resistance Lv4, Petrification Resistance Lv6


Charm Resistance Lv1


Fire Attribute Resistance Lv8, Water Attribute Resistance Lv3, Darkness Attribute Resistance Lv6, Lightning Attribute Resistance Lv5, Ice Attribute Resistance Lv5


◆Other/Special


Divine Communication Lv2, Mapmaking Lv2, Soul Armor Lv2, Oracle Lv1, Slave Magic Lv3


◆Other/Monsters (Usable)


Bite Lv8, Digging Lv8, Photosynthesis Lv6, Physical Defense Increase Lv4


Sleepy Eye Lv3, Claw Technique Lv7, Insight Lv4, Stomp Lv7, Call to Assembly Lv7


Hardening Lv6, Acid Resistance Lv8, Status Abnormal Resistance Increase Lv7, Roar Lv6


Charge Lv7, Whirlwind Lv6, Forced Awakening Lv9, Enhanced Sense of Smell Lv4, Fire Breath Lv6


Ignition Lv6, White Fire Lv1, Hellflame Pillar Lv5, Scorching Breath Lv5, Devour Lv5


Decomposition Lv3, Absorption Lv3, Freezing Breath Lv6, Stone Eye Lv7, Physical Attack Power Increase Lv5, Immobility Lv5


◆Other/Monsters (Unusable)


Spores Lv5, Mudification Lv5, Resonance Lv7, Sticky Threads Lv4, Shedding Lv3


Acidic Liquid Lv7, Mimicry Lv6, Vaporization Lv8, Poison Mist Lv5, Combination Lv8


Separation Lv8, Fire Tail Lv5, Final Scream Lv7, Phantom Lv8, Shadow Crossing Lv6


Earth Binding Lv6, Attribute Change Lv7


◆Combat/Tactics System Skills


Swordmanship Lv7: As long as the user is wielding a sword-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, the user can perform a specific action with a 310% boost to ability stats. Mana consumption: 17. Strength bonus


Dagger Technique Lv7: As long as the user is equipped with a dagger-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action can be enhanced by 310% of the user’s ability stats. Mana consumption: 17. Strength bonus


Stick Arts Lv7: As long as the user is holding a stick-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, perform a specific action to temporarily enhance a specific ability by 310% of the base value. Mana consumption: 17. Strength bonus


Martial Arts Lv7: As long as the user strikes with their own body, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, specific actions receive a limited enhancement equal to 310% of the user’s ability stats. Mana consumption: 17. Strength bonus


Axe Technique Lv6: As long as the user is wielding an axe-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement equal to 280% of the user’s ability stats. Mana consumption: 15. Strength bonus


Spearmanship Lv6: As long as the user is holding a spear-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement equal to 280% of the user’s ability stats. Mana consumption: 15. Strength bonus


Hammer Technique Lv6: As long as the user is holding a hammer-shaped weapon, attack and defense actions receive a bonus (no mana consumption. Optionally, for 2 seconds, a specific action receives a limited enhancement of 280% of the user’s ability stats. Mana consumption: 15. Strength bonus


Scythe Technique Lv6: As long as the user is holding a scythe-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement of 280% of the user’s ability stats. Mana consumption: 15. Strength bonus


Archery Lv5: As long as the user is wielding a bow-shaped weapon, attack actions and range receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action receives a limited enhancement equal to 250% of the user’s ability stats. Mana consumption: 13. Dexterity bonus


Staff Technique Lv5: As long as the user is holding a staff-shaped weapon, magic effects, magic casting time, and defensive actions receive a bonus. (no mana consumption) Intelligence bonus


Shield Technique Lv5: As long as the user is holding a shield, defensive actions receive a bonus. (no mana consumption) Optional: For 2 seconds, a specific action receives a limited enhancement equal to 250% of the user’s ability stats. Mana consumption: 13. Defense bonus


Throwing Technique Lv3: Throwing range is increased by 30 meters (no mana consumption). Optionally, apply a bonus to throwing speed/accuracy. Mana consumption: 9. Dexterity bonus


Provocation Lv4: Makes it easier to draw attention to oneself. Activation range: within 40 meters. Activates on creatures within a 2-meter radius centered on the target. Mana consumption: 11. Defense bonus


Berserk Lv8: After use, all normal attack actions receive a limited bonus equal to 290% of the ability stats. However, until the time limit expires, the user cannot perform any normal attack actions against surrounding creatures. Effect duration: 8 minutes. Mana consumption: 0. Strength bonus


Dual Wielding Lv1: As long as the user is holding a weapon in each hand, attack and defense actions receive a bonus. Weapon type does not matter. Always active. Mana consumption: 0. Strength bonus


Intimidation Lv7: Inflicts intense fear on a designated target, hindering their actions and causing mental confusion. Mana consumption: 5. Magic Power bonus


Sacrifice Lv5: Temporarily increases Strength and Agility by 200% while unarmed. Effect duration: 1 minute. Mana consumption: 25. Strength bonus


Command Lv5: The thoughts of the user of this skill are more easily transmitted to allies under their command. The degree of transmission depends on the skill level. Range: 1000 meters. Effect duration: 30 minutes. Mana consumption: 50. Intelligence bonus


Encouragement Lv5: Increases all ability stats of allies within a 25-meter radius by 20%. Cannot be stacked with other skills of the same name. The skill user is not affected. Effect duration: 10 minutes. Mana consumption: 28. Luck bonus


Body Strengthening Lv6: Temporarily increases Strength, Defense, Agility, and Dexterity by 160% using mana. Effect duration: 6 minutes. Mana consumption: 30. Dexterity bonus


Mounted Combat Lv7: While mounted, all ability stats are increased by 135%. The bonus also applies to the mounted creature. Always active. Mana consumption: 0. Agility bonus


◆Magic System Skills


Fire Magic Lv7: Allows the use of fire magic with mana consumption of less than 70. Intelligence bonus


Earth Magic Lv6: Allows the use of earth magic with mana consumption of less than 60. Magic Defense bonus


Wind Magic Lv6: Allows the use of wind magic with mana consumption of less than 60. Agility bonus


Water Magic Lv6: Allows the use of water magic with a mana consumption of less than 60. Defense bonus


Ice Magic Lv6: Allows the use of ice magic with a mana consumption of less than 60. Defense bonus


Lightning Magic Lv7: Allows the use of lightning magic with a mana consumption of less than 70. Intelligence bonus


Light Magic Lv5: Allows the use of light magic with a mana consumption of less than 50. Luck bonus


Dark Magic Lv6: Allows the use of dark magic with a mana consumption of less than 60. Magic Power bonus


Non-Attribute Magic Lv8: Allows the use of non-attribute magic with a mana consumption of less than 80. Magic Power bonus


Healing Magic Lv5: Allows the use of healing magic with a mana consumption of less than 50. Defense bonus


Barrier Magic Lv1: Allows the user to create a barrier centered on themselves. The strength, range, and properties of the barrier depend on the amount of magic power used. Magic Defense bonus


Time Magic Lv5: Allows the user to choose to reduce or increase the Agility of all creatures within a 2-meter radius centered on the target by ±250%. The final value of the reduction is determined by the target’s resistance and cannot be negative. Mana consumption: 75 every 10 seconds. Intelligence bonus


Spatial Magic Lv6: Temporarily connects to a sub-space and allows the user to utilize that space. Mana consumption: 50% reduction. Depends on the range of the space and the connection time. Magic Power II bonus


Magic Manipulation Lv6: Improves magic manipulation and makes it easier to apply to magic. Also reduces magic activation time by 30%. Always active. Mana consumption: 0. Magic Power bonus


Magic Detection Lv4: Becomes sensitive to the flow and concentration of magic around the user. Range: 20 meters. Mana consumption: 0. Magic Power bonus


Shortened Casting Time Lv5: Increases the rate of single-target magic image transmission to spirits by 50%. Always active. Mana consumption: 0. Intelligence bonus


Activation Standby Lv2: Allows the user to wait up to 4 seconds after becoming able to cast a spell. Always active. Mana consumption: 0. Magic Power bonus


Magic Range Increase Lv2: Increases the range of spells by 20%. Always active. Mana consumption: 0. Magic Power bonus


◆Job System Skills


Hunting Lv7: Improves hunting skills, making it much easier to find prey. Always active. Mana consumption: 0. Dexterity bonus


Dismantling Lv7: Improves dismantling skills, allowing for faster and more accurate dismantling. Always active. Mana consumption: 0. Dexterity bonus


Foraging Lv4: Improves foraging skills, making it slightly easier to find items. Always active. Mana consumption: 0. Luck bonus


Conversation Lv5: Improves conversation skills. Always active. Mana consumption: 0. Luck bonus


Cooking Lv6: Improves cooking skills. Always active. Mana consumption: 0. Dexterity bonus


Farming Lv6: Improves farming skill. Always active. Mana consumption: 0. Dexterity bonus


Fishing Lv4: Slightly improves fishing skill. Always active. Mana consumption: 0. Dexterity bonus


Housekeeping Lv6: Improves housekeeping skill. Always active. Mana consumption: 0. Luck bonus


Sewing Lv5: Improves sewing skill. Always active. Mana consumption: 0. Dexterity bonus


Fine Arts Lv2: Slightly improves art skill. Always active. Mana consumption: 0. Dexterity bonus


Painting Lv2: Slightly improves painting skill. Always active. Mana consumption: 0. Dexterity bonus


Construction Lv3: Slightly improves construction skill. Always active. Mana consumption: 0. Defense bonus


Mining Lv3: Slightly improves mining skill. Always active. Mana consumption: 0. Defense bonus


Crafting Lv2: Slightly improves crafting skill. Always active. Mana consumption: 0. Dexterity bonus


Processing Lv3: Slightly improves processing skill. Always active. Mana consumption: 0. Dexterity bonus


Logging Lv4: Slightly improves logging skill. Always active. Mana consumption: 0. Defense bonus


Negotiation Lv5: Improves negotiation skills. Always active. Mana consumption: 0. Luck bonus


Animal Husbandry Lv4: Slightly improves animal husbandry skill. Always active. Mana consumption: 0. Dexterity bonus


Etiquette Lv3: Slightly improves etiquette. Always active. Mana consumption: 0. Luck bonus


Dance Lv1: Slightly improves dance skill. Always active. Mana consumption: 0. Dexterity bonus


Singing Lv2: Slightly improves singing skill. Always active. Mana consumption: 0. Dexterity bonus


Pharmacy Lv3: Slightly improves pharmacy skill. Always active. Mana consumption: 0. Intelligence bonus


Musical Performance Lv2: Slightly improves musical performance skills. Always active. Mana consumption: 0. Dexterity bonus


◆Daily Life System Skills


Different Language Comprehension Lv8: Allows you to understand and converse using specialized terms to a certain extent, even if you have no knowledge of the language spoken by other people. Always active. Mana consumption: 0. Intelligence bonus


Vision Enlargement Lv6: Slightly expands the user’s field of vision in all directions. Always active. Mana consumption: 0. Luck bonus


Farsight Lv6: Allows the user to see far into the distance. Always active. Mana consumption: 0. Luck bonus


Night Vision Lv7: Can maintain vision even in complete darkness. Mana consumption: 0. Luck bonus


Presence Detection Lv6: Increases sensitivity to movement around the user. Range: 30 meters. Mana consumption: 0. Dexterity bonus


Investigation Lv5: Searches for specific objects within range. Range: 150 meters. Mana consumption: 0. Luck bonus


Concealment Lv8: Deceives detection, discernment, and investigation skills of Lv8 or lower. Always active. Mana consumption: 0. Magic Defense bonus


Swiftness Lv5: Improves running speed. Always active. Mana consumption: 0. Agility bonus


Stealthy Steps Lv4: When activated, allows movement without sound and hides presence depending on skill level. Mana consumption: 10 per minute. Dexterity bonus


Escape Lv4: When being pursued, allows running at 210% of normal speed. Mana consumption: 10 every 30 seconds. Agility bonus


Jumping Lv4: Jumping actions are enhanced, allowing the user to jump higher than normal. Always active. Mana consumption: 0. Strength bonus


Flight Lv8: Allows the user to move through the air while floating. Mana consumption: 2 per minute. Magic Power II bonus


Arithmetic Lv4: Slightly improves arithmetic ability. Always active. Mana consumption: 0. Intelligence bonus


Memorization Lv5: Improves memory. Always active. Mana consumption: 0. Intelligence bonus


Riding Lv7: Greatly improves riding ability. Always active. Mana consumption: 0. Agility bonus


Voice Amplification Lv3: Temporarily increases the volume of the user’s voice, allowing it to be heard over a wider area. The amplified voice does not affect the original volume. Mana consumption: 0. Magic Power bonus


Keen Hearing Lv3: Temporarily increases the user’s hearing, allowing them to distinguish sounds and voices within a certain range. Range: 30 meters. Mana consumption: 0. Intelligence bonus


Trap Creation Lv6: Improves the skill of creating traps for capture or killing. Assists the user’s imagination. Mana consumption: Up to 150. Dexterity bonus


Trap Disarming Lv6: Disarms special traps created by Trap Creation Lv6 or lower. Mana consumption: 75. Dexterity bonus


Appraisal Lv2: Identifies the abilities, effects, ingredients, and materials of target items. Identification depth depends on the user’s skill level. Only applies to inorganic objects. Mana consumption: 0. Luck bonus


Mind’s Eye Lv2: Peeks at the skills possessed by the target. Only applies to living creatures. Mana consumption: 5. Luck bonus


Trap Detection Lv1: Detect naturally occurring danger zones and special traps generated by Trap Creation Lv1 or lower. Range depends on vision. Effect duration: 10 minutes. Mana consumption: 5. Luck bonus


Magic Transfer Lv3: Transfer the user’s mana to the target. The amount of mana that can be transferred is 65% of the mana consumed. Magic Power bonus


◆Pure Passive System Skills


Poison Resistance Lv8: Increases resistance to poison. Always active. Mana consumption: 0. Defense bonus


Paralysis Resistance Lv4: Increases resistance to paralysis. Always active. Mana consumption: 0. Magic Defense bonus


Sleep Resistance Lv4: Increases resistance to sleep. Always active. Mana consumption: 0. Magic Defense bonus


Petrifaction Resistance Lv6: Increases resistance to petrification. Always active. Mana consumption: 0. Magic Power bonus


Charm Resistance Lv1: Increases resistance to charm. Always active. Mana consumption: 0. Magic Defense bonus


Increased Maximum Magic Power Lv7: Increases maximum magic power by 70. Always active. Mana consumption: 0. Magic Power bonus


Increased Automatic Magic Power Recovery: Lv. 7 Increases automatic magic power recovery by 35%. Always active. Mana consumption: 0. Magic Power bonus


Superhuman Strength: Lv. 6 Increases Strength by 30. Always active. Mana consumption: 0. Strength bonus


Calm Mind Lv6: Increases Intelligence by 30. Always active. Mana consumption: 0. Intelligence bonus


Unbreakable Strength Lv6: Increases Defense by 30. Always active. Mana consumption: 0. Defense bonus


Sealing Magic Lv3: Increases Magic Defense by 15. Always active. Mana consumption: 0. Magic Defense bonus


Swift Wind Lv6: Increases Agility by 30. Always active. Mana consumption: 0. Agility bonus


Special Move Lv5: Increases Dexterity by 25. Always active. Mana consumption: 0. Dexterity bonus


Good Luck Lv4: Increases Luck by 20. Always active. Mana consumption: 0. Luck bonus


Physical Attack Resistance Lv5: Increases resistance to physical attacks. Always active. Mana consumption: 0. Defense bonus


Magic Attack Resistance Lv4: Increases resistance to magic attacks. Always active. Mana consumption: 0. Magic Defense bonus


Fire Resistance Lv8: Increases resistance to fire magic. Always active. Mana consumption: 0. Magic Defense bonus


Earth Resistance Lv4: Increases resistance to earth magic. Always active. Mana consumption: 0. Magic Defense bonus


Wind Resistance Lv3: Increases resistance to wind magic. Always active. Mana consumption: 0. Magic Defense bonus


Water Resistance Lv3: Increases resistance to water magic. Always active. Mana consumption: 0. Magic Defense bonus


Lightning Resistance Lv5: Increases resistance to lightning magic. Always active. Mana consumption: 0. Magic Defense bonus


Ice Resistance Lv5: Increases resistance to ice magic. Always active. Mana consumption: 0. Magic Defense bonus


Dark Resistance Lv6: Increases resistance to dark magic. Always active. Mana consumption: 0. Magic Defense bonus


Steel Heart Lv4: Slightly increases resistance to mental attacks. Also effective against intimidation. Always active. Mana consumption: 0. Magic Defense bonus


◆Other/Special


Oracle Lv1: Special blessing skill for the Priest class. Allows the user to receive messages from goddesses. Can be used once per day. Cannot be activated at will. Mana consumption: 0. Magic Power bonus


Divine Communication Lv2: Special blessing skill exclusive to the Shrine Maiden class. Allows communication with goddesses. Can be used once per day. Usage time limit: 2 minutes. Mana consumption: 60. Magic Power II bonus


Mapmaking Lv2: Reflects roads and national borders on maps. Also allows changing the map’s orientation. Mana consumption: 0. Magic Power II bonus


Soul Armor Lv2: Retains the soul of a monster that has been killed by the user and grants one of its stats to the user. Maximum number of Soul Armors: 2. Mana consumption: 5. Magic Power II bonus


Slave Magic Lv3: Allows the user to bind a target with a slave contract, either as a “Soul Bond” or “Servitude.” Maximum possession cost: 150. Mana consumption: 30 only when binding a slave contract. Magic Power bonus


◆Other/Monsters


Charge Lv7: Charges forward at 310% of ability stats. Movement range can be specified. Maximum distance: 5 meters. Mana consumption: 17. Agility bonus


Bite Lv8: For 1 second, applies a 330% bonus to ability stats when biting. Mana consumption: 17. Strength bonus


Photosynthesis Lv6: When exposed to sunlight, natural healing power and magic power recovery are slightly increased. Always active. Magic Power bonus


Hardening Lv6: Temporarily hardens the body, increasing Defense by 11 times for the duration. Effect duration: 1 second. Mana consumption: 15. Defense bonus


Physical Defense Up Lv4: Increases Defense by 12% Always active. Mana consumption: 0 Defense bonus


Forced Awakening Lv9: Forcibly awakens all members of the same species within range. Range: 1800 meters. Mana consumption: 50. Dexterity bonus


Increased Status Abnormalities Resistance Lv7: Increases resistance to all status abnormalities. Always active. Mana consumption: 0. Magic Defense bonus


Call to Assembly Lv7: Forcibly gathers monsters with the Resonance skill in the vicinity. Effect range: 210 meters radius. Mana consumption: 17. Intelligence bonus


Digging Lv8: Dig holes skillfully. Effect duration: 8 minutes. Mana consumption: 2. Strength bonus


Acid Resistance Lv8: Increases resistance to acid. Always active. Mana consumption: 0. Magic Defense bonus


Stomp Lv7: Attack downward with 310% of your Strength. Mana consumption: 17. Strength bonus


Enhanced Sense of Smell Lv4: Temporarily increases sense of smell. The degree of increase depends on skill level. Mana consumption: 0. Luck bonus


Insight Lv4: Gives a slight understanding of the strength difference between creatures within sight. Mana consumption: 0. Magic Power bonus


Roar Lv4: Inflicts the Intimidation effect on a 4-meter range in front, and has a chance to nullify mental damage inflicted on oneself. Mana consumption: 40 Magic Defense bonus


Whirlwind Lv6: Sweeps around 720 degrees with 280% of the user’s ability stats in power and speed. Can move slightly when used. Mana consumption: 19. Agility bonus


Sleepy Eyes Lv3: Activated while looking at the target’s eyes, this ability puts the target to sleep. If the target agrees after the ability is explained, the success rate is 100%. If the ability is not explained or the target does not understand it, the success rate is determined by a combination of factors such as skill level and the target’s resistance value. Mana consumption: 9. Magic Defense bonus


Claw Technique Lv7: As long as the user is holding a claw-shaped weapon, attack and defense actions receive a bonus (no mana consumption). Optionally, for 2 seconds, a specific action can be enhanced to 310% of the user’s ability stats. Mana consumption: 17. Strength bonus


Ignition Lv6: Ignites the user or objects the user is touching within a specified range. The effect ends when the skill is canceled, but the fire immediately loses control if the user is no longer in contact with the target. The amount of heat is determined by the skill level and intelligence. Mana consumption: 5 every 10 seconds. Magic Power bonus


Fire Breath Lv6: Breathes fire forward. Range and duration depend on skill level. Heat depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 45. Magic Power bonus


Scorching Breath Lv5: Breathes a huge, wide-range flame forward. Range and duration depend on skill level. Heat depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 70. Magic Power bonus


White Fire Lv1: Transforms all fire-related skills the user possesses into higher-tier White Fire. Heat output depends on skill level. Mana consumption: 20. Magic Power II bonus


Hellfire Pillars Lv5: Generates two massive flame pillars that suck in, devour, and consume living beings at a distance of 15 meters from the user. The pillars and the dragon inside them cannot be controlled after being generated. Their movement becomes more active as the skill level increases. Effect duration: 10 minutes. Mana consumption: 90. Magic Power II bonus


Devour Lv5: Applies a 390% bonus to all stats for 1 second when biting. Mana consumption: 32. Strength bonus


Decomposition Lv3: Decomposes the target using mana. Decomposition speed depends on the amount of mana used. Mana consumption reduced by 20%. Magic Power bonus


Absorption Lv3: Absorbs liquids through magic. Mana consumption: 0. Luck bonus


Freezing Breath Lv6: Breathes freezing breath forward. Range and duration depend on skill level. Cold damage depends on intelligence and skill level. Direction can be changed at will during the duration. Mana consumption: 45. Magic Power bonus


Stone Eye Lv7: Activates while looking at the target’s eyes, causing them to petrify. The faster the target moves, the faster the petrification progresses. Success rate is determined by a combination of factors, including resistance stats. Mana consumption: 17. Magic Power bonus


Physical Attack Power Increase Lv5: Increases Strength by 15%. Always active. Mana consumption: 0. Strength bonus


Immobility Lv5: Temporarily immobilizes the body, increasing defense and magic defense by 16 times during the effect duration. However, the user cannot move at all while the effect is active. Effect duration: 5 seconds. Mana consumption: 75. Defense bonus


◆Other/Monsters (Unusable)


Sticky Thread Lv4: Cannot be used. Magic Defense bonus


Shed Skin Lv3: Cannot be used. Magic Defense bonus


Resonance Lv7: Cannot be used. Intelligence bonus


Acidic Liquid Lv7: Cannot be used. Dexterity bonus


Mimicry Lv6: Cannot be used. Dexterity bonus


Spores Lv5: Cannot be used. Magic Power bonus


Mudification Lv5: Cannot be used. Magic Power bonus


Vaporization Lv8: Cannot be used. Magic Power bonus


Poison Mist Lv5: Cannot be used. Magic Power bonus


Combination Lv8: Cannot be used. Defense bonus


Divide Lv8: Cannot be used. Dexterity bonus


Fire Tail Lv5: Cannot be used. Agility bonus


Phantom Lv8: Cannot be used. Magic Power bonus


Shadow Crossing Lv6: Cannot be used. Magic Power bonus


Attribute Change Lv7: Cannot be used. Magic Power bonus


Earth Bind Lv6: Cannot be used. Magic Power bonus


Final Scream Lv7: Cannot be used. Magic Power bonus


●Bonus Status Values


Each skill has a hidden bonus status value.


These values cannot be confirmed for residents and are not displayed on the status screen, so you will not know the bonus status values for each skill unless you verify them.


Skill Level 1: Adaptability ( +1)


Skill Level 2: Adaptability ( +2)


Skill Level 3: Adaptability ( +3)


Skill Level 4: Adaptability (+5)


Skill Level 5: Adaptability (+10)


Skill Level 6: Adaptability (+30)


Skill Level 7: Adaptability (+60)


Skill Level 8: Adaptability (+100)


※Magic Power is doubled


※Magic Power II is doubled again


●Skill Points required to increase skill level (Prayer to the Goddess)


0→1・・・・・・2 points


1→2・・・・・・4 points


2→3・・・・・・12 points


3→4・・・・・・30 points


4→5・・・・・・50 points


5→6・・・・・・100 points


6→7・・・・・・200 points


7→8・・・・・・300 points


●Increase in each stat with level-ups


Level 1–10: All stats increase by 3 per level, except magic power, which increases by 6.


Level 11–20: All stats increase by 4 per level, except magic power, which increases by 8.


Level 21–30: All stats increase by 5 per level, except magic power, which increases by 10.


Level 31–40: All stats increase by 6 per level, except magic power, which increases by 12.


Level 41–50: All stats increase by 7 per level, except magic power, which increases by 14.


Level 51–60: All stats increase by 8 per level, except magic power, which increases by 16.


●The relationship between skill level, required experience points, and skill experience points obtained from monsters (estimated values) when the required experience points for skill level 1 are set to 100


The experience points required to obtain skill level 1 are 100.


The experience points obtained from monsters with skill level 1 is 20 per monster.


The experience points required to advance from skill level 1 to 2 are 200.


The experience points obtained from monsters with skill level 2 is 40 per monster.


The experience points required to advance from skill level 2 to 3 is 600.


The experience points obtained from monsters with skill level 3 is 120 per monster.


The experience points required to advance from skill level 3 to 4 is 2,000.


The experience points obtained from monsters with skill level 4 is 400 per monster.


The experience points required to advance from skill level 4 to 5 are 20,000.


The experience points obtained from monsters with skill level 5 are 4,000 per monster.


The experience points required to advance from skill level 5 to 6 are 60,000.


The experience points required to advance from skill level 6 to 7 are 200,000.


How much experience is needed to go from skill level 7 to 8? 2,000,000?


How much experience is needed to go from skill level 8 to 9? 10,000,000?


●List of countries mentioned in the story


Kingdom of Lagreath (the first country the protagonist visits)


Kingdom of Waltz (east of the Kingdom of Lagreath)


Kingdom of Freyville (also known as the Dwarf Kingdom) – Further east of the Kingdom of Waltz


Kingdom of Elgrand (country where the reincarnated individual Takuya lives) – Northwest of the continent


Velfrea Empire (country where the reincarnated individual Shiva lives) – Southwest of the continent


Kingdom of Albert (country where the reincarnated individual Marie lives) – East of the continent


Republic of Elion (country where the reincarnated individual Hans lives) – Southeast of the continent


Kingdom of Odessen – North of the continent, a country where there is a high possibility of reincarnated individuals skilled in glassmaking


Papal State of Fanmel – Location unknown, a country where the Shrine Maiden lives


Kingdom of Juroi – West of the Kingdom of Lagreath


Kingdom of Ortran – A country near the Kingdom of Freyville, where a beginner’s dungeon is said to exist.


●List of Books in Possession


“Pharmacology Encyclopedia”


“Differences in Skill Characteristics by System”


“Unknown Magic Skills”


“History and Prospects of the Kingdom of Lagreath”


“Auction Hosting Country: The Scale and Trends”


“List of Magic Tools, Volume 2”


“Continental Dungeon Travelogue, Volume 1”


“Skill Level Verification: Farming Edition”


“Who Do You Think I Am? I’m Romando”


“Military Strengthening: How to Raise a Great Horse”


“Let’s Get a Cat”


If you like my translations, please support me on Ko-Fi and subscribe my Patreon to read up to 12 chapters ahead for this novel!





Tip: You can use left, right, A and D keyboard keys to browse between chapters.