Chapter 14
Chapter 14
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TL: ALT
Chapter 14 – ‘Appraisal,’ Got It!
After earning 10000 SP in half a day, I got the Appraisal skill I was looking for.
The SP I got from Trehobi, who had a level difference of 20, was 3 times more than I expected.
I had no idea I could get 33 SP in one set.
At first, I attacked with a set that included all the romance weapons of ‘Ancient Style Chanting,’ ‘Strong Strike Magic,’ ‘Preemptive Attack,’ ‘First Strike,’ Knowledge of the First Battle,’ and ‘Magic Critical,’ but after thinking about it, I realized that I did not need to go that far.
If you add ‘Preemptive Attack,’ ‘First Strike,’ and ‘Magic Critical,’ you can kill Trehobi with a single blow.
Because of my high Luck, I feel that ‘Magic Critical’ is 95% of the time.
I had set a tentative goal of 10000 SP for ‘Appraisal,’ but if it was possible to increase the skill level of ‘Escape’ during that time, I thought I would go for it.
In the end, I still couldn’t increase the skill level of ‘Escape’ even though I had 10000 SP.
If 10000 is not enough, then maybe 12,000, 16,000, or even 20,000.
“It’s hard to save when you don’t know when you’ll be able to level up.”
No matter how much I earn, it is indeed hard to know how much I need to earn.
For the time being, it would be better to prioritize skills that can be acquired with less SP and increase the attack and ability stats.
It looks like I will be able to earn 10000 after I find a more efficient hunting ground.
With this momentum, I went deeper into the Water Park dungeon.
Of course, my goal was to conquer the dungeon.
The Thicket Dungeon had only one floor, but the Water Park Dungeon had four floors.
However, each floor is not that big.
On the way, I hunted Trehobi whenever I saw them, earning SP steadily.
‘The fulfillment of the special condition has been confirmed. You have acquired the Surprise Attack skill.’
“Huh?”
Congratulations!!!─────────────
Special Condition Fulfilled: “Successfully use the skill ‘Preemptive Attack’ 500 times.”
Reward: “Surprise Attack” skill.
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Skill──────────────────
Surprise Attack 1
When attacking an enemy who is unaware of your presence, all of that enemy’s stats are reduced by (S.Lv x 10)% for (S.Lv x 5) seconds.
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“It’s not a bad skill to have.”
Currently, thanks to the Ninja set of ‘Stealth’ and ‘Search,’ it is possible to preemptively attack the enemy in most cases.
Since the effect of the Preemptive Attack skill is “Increases the damage dealt to enemies who are unaware of me by (S.Lv x 20)%,” there is a synergy with the Surprise Attack skill.
At the end of the first floor, I found a portal leading down to the second floor.
There is a black mirror-like object floating in the air, just like the one at the entrance to the dungeon.
As usual, we went through it, and the appearance of the area changed a bit.
The dungeon itself was the same, but the walls were darker than before.
The level of the enemies had probably increased.
After searching for monsters with ‘Search,’ I immediately used the ‘Appraisal’ function I had just acquired.
Status──────────────────
Treasure Hobbit
Level 24
HP 168/168
MP 338/338
Attack Power 120
Defense 120
Magic Power 194
Mental Strength 216
Agility 2980
Luck 720
・Acquired Skills
Steal 2, Fleeing 2, Earth Magic 1
Experience gained by defeating 168
SP gained by defeating 11
Mana coins (converted to yen) gained from destruction 7920
Drop items: Gold Nuggets, Magic Pouch, Thief’s Gloves
────────────────────
“This is very convenient!”
As expected, it is only 10000 SP.
In addition, unlike other skills, the skill ‘Appraisal’ does not generate a bonus to the ability value for the SP required to acquire it.
The same is true for the ‘Simple Appraisal’ and ‘Item Box’ skills.
If you had used 10000 SP to purchase all the normal skills, you would have received 10000 ability value bonuses, which is one of the main reasons why so few people acquire the ‘Appraisal’ skill.
Apart from that, there are a few things to look at in Trehobi’s stats.
First, it has high Agility.
This is probably due to the skills he has in addition to his natural ability value.
Steal and Fleeing, based on their names alone, seem to give a bonus to Agility.
Next, let’s take a look at the skills Steal and Fleeing.
Skill──────────────────
Steal 2
You can steal items from the target. Equipment and items in the Item Box can also be stolen, depending on the probability.
The success rate is (S.Lv x 10)%, plus a correction based on the ratio of the user Agility. However, the success rate will not exceed 80%.
Also, the higher your Luck ratio is, the more likely you are to steal a rare item.
────────────────────
Skill──────────────────
Fleeing 2
Allows the user to immediately flee from combat. If your (S.Lv x Agility) exceeds your opponent’s Agility, you will be able to escape from your opponent. Does not work against dungeon bosses.
────────────────────
‘Confirmed that you meet the requirements for disclosing confidential information.’
Info──────────────────
Requirements for revealing information about Fleeing: ‘Possess an escape skill other than Fleeing.’
Reward: ‘Fleeing’ additional detailed information will be revealed. The following information will be revealed.
────────────────────
Info──────────────────
When you use ‘Fleeing,’ you do not gain experience, SP, mana coins, or drop items that you would have gained in combat. It is possible to flee with items obtained through ‘Steal.’
────────────────────
Steal seems to work exactly as I imagine it would work in an RPG.
If I could get it with my high Agility and Luck, I’d be able to steal all the rare items I want.
As for ‘Fleeing,’ the question naturally arises: how is it different from ‘Escape’? The question comes to mind.
I was able to get more information because I had ‘Escape,’ and it turns out that ‘Fleeing’ doesn’t give you SP and stuff.
However, ‘Fleeing’ does not specify an escape area or timer. Does this mean that you can escape immediately when you use it? That’s not fair.
If I could get this with my high Agility, it would be a convenient way to escape in an emergency.
The list of Trehobi drop items is also interesting.
So far, on my Trehobi hunt, I’ve gotten a fair amount of gold nuggets and a few large magic pouches.
Gold nuggets are, as the name implies, cash items. I’m short on cash, so I appreciate it.
The big magic pouches are what we call “magic bags.”
They’re much bigger than they look, and they’re very useful for explorers who don’t have Item Boxes.
They would also be quite profitable to sell.
However, the item (equipment?) called “Thief’s Gloves” has not been dropped yet.
Considering the order in which the items are listed as drop items, it is probably the least likely to drop.
Or maybe it can only be obtained with Steal.
Despite the various discoveries, it is dangerous to ponder in the dungeon.
I spent a lot of time earning, and I was pressed for time.
I want to move on quickly, defeat the dungeon boss, and escape through the portal at the back.
Most C-rank dungeons are known to have no traps.
This Black Swan Forest Water Park dungeon was also clearly stated on the wiki to have no traps.
Of course, I can’t quite believe it, but I haven’t encountered any traps yet.
I use ‘Search’ to look for enemy movement and predict the location of portals to the next floor based on the flow and placement of enemy movement.
The composition of a dungeon is similar to that of an ant nest, which I once did as a summer research project using a kit that allowed me to observe an ant nest from the side.
So is a dungeon a nest of monsters? I think not.
Anyway, I went to the portal to the third floor, hunting Trehobis and avoiding the Rock Golems I encountered along the way.
After passing through the portal… I appeared in an unexpected room.