Chapter 148
Chapter 148
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TL: ALT
Chapter 148 – Things I Can’t Give Up (3) Anticipation
I have to do it before they do it to me, but that doesn’t mean I can overdo it.
I once took the life of an illegal explorer when I saved Honoka-chan, who was about to be attacked by them.
But at that time, I was able to pretend that I did not kill them.
The way to do that is…
“…Damn, what the hell?”
I can’t remember.
I thought I remembered everything, but I forgot something.
Even during the exchange with Haruhara, I had a headache and couldn’t remember much.
That’s not the case now.
Anyway, in the skill world, I somehow managed to pretend that there was no murderous act of self-defense.
But it is true that I was willing to stop the illegal explorers even if I had to kill them first.
So, I am willing to kill people if it is absolutely necessary, and there is no risk of being charged with a crime later.
In both the skill world and the job world, the wiki clearly states that if you are not willing to do this, you should not become an explorer.
However, it is a different story if you ask me if I can kill those three people, even if it is to return to my original world.
After I kill Honoka-chan in this world and return to my original world, will I be able to treat Honoka-chan in the Skill World as I have always treated her?
Would I be able to hug Serika with the hands that killed my three “friends”?
There is no way I could.
But now I have the means to neutralize them without killing them.
It’s a bit long, but let’s take a look at the Hero’s current job status.
Job────────────────────
Hero Rank A
Follow me, all who hate evil!
~The last hope left in the world of the apocalypse, or a mere clown driven by delusional righteousness.
The title “Hero” is a title for the indomitable champion who fights evil without ever giving up, feeding on the hope of others.
A Hero has the power to overcome any adversity with his superior swordsmanship and special magic given to him by a supernatural being.
His true value, however, lies in his indomitable fighting spirit and determination to do what is right.
Although this job excels in both physical and magical attacks, it tends to be poor in dexterity.
Although their overall stats show fairly high growth, their individual abilities tend to be inferior to those of jobs that specialize in a single technique.
It may seem far-fetched, but one of the Hero’s most important roles is to use support and healing magic, allowing the friends he has gathered to unleash their full power.
◇Ability
Over Limit
Explosively increases the power of a specific skill for a short period of time.
/Error! The format of the ability definition is incorrect.
◇Support Ability
/Error The ability is not mastered.
◇Unique Bonus
Compared to a normal hero,
・All statuses are corrected abnormally.
・Exceptional aptitude for Fire attribute magic.
・Exceptional aptitude for Lightning attribute magic.
・Exceptional aptitude for Wind attribute magic.
・Exceptional aptitude for dimensional magic.
・Critical hit rate is very high.
・Critical hits also occur with magic.
・Highly proficient with all types of swords, including dual-wielding.
・Highly proficient with all types of weapons.
・Instant equipment switching.
・Dramatically increases damage when fighting higher-level opponents, boss monsters, red names, and larger opponents.
・The understanding of magic language is deep, and the power of magic, the efficiency of MP consumption, and the amplification of attributes are high.
・The speed of magic chanting is exceptionally fast, and magic can be invoked without chanting by sacrificing a lot of power.
・Multiple spells can be cast at the same time, but the power of the spells is greatly reduced.
・The speed of natural MP regeneration is exceptional.
・Wounds heal themselves at an extraordinary rate.
・Can survive with 1 HP only once, even if fatally damaged.
・Can detect any approaching danger to himself.
・High experience and /Error!/ gained from combat, and a slight increase in ability when leveling up.
・Has not yet mastered a special system of magic given by a supernatural being /error/ and does not meet the definition of a hero job.
・It is possible to “incapacitate” a target with only 1 HP left when it is attacked with an attack that leaves it with 0 HP.
・Can almost certainly drive away monsters of a lower level than yourself.
・Attack power increases slightly when HP is maximized.
There is a tendency.
◇Level-up Bonus
The following bonuses are added to the skill increase when a hero levels up.
HP +2, MP +2, STR +2, INT +1, VIT +1, MND +1, DEX +1, AGI +1
────────────────────
The general job description is still the same as before.
The abilities are also unchanged, and the errors remain.
The big change is the unique bonus.
In addition to the growth of existing bonuses, some are newly acquired.
However, they are not newly acquired.
Some of the skills acquired in the skill world that had not yet been incorporated into jobs were later added to the unique bonuses.
Specifically, Magic Barrier and Solid Barrier have been added to Dimensional Magic suitability, while Knock Out, Drive Away, and Increase Attack Power at Maximum HP have been added to the following bonuses: “If you attack a target with zero HP, you can knock it out with only 1 HP left”, “You can almost certainly knock out monsters whose level is lower than yours,” and “Attack power increases slightly when you’re at maximum HP.”
The most important of these, of course, is the old Knock Out―a unique bonus that “can incapacitate a target with only 1 HP left if the target’s HP is attacked down to 0.
If I use this on all my attacks, it will not kill Haruhara and the others.
Compared to Haruhara and the others who cannot kill me, I would have the psychological and tactical advantage.
But in terms of numbers, it’s three against one.
I have a quintuple of rare jobs now, but the three of them knew that and challenged me.
Each of them has a new job, perhaps as a countermeasure.
Haruhara is a Demon, Honoka-chan is a Holy Maiden, and Sayuki is a Magic Scribe.
These are all jobs I have never heard of.
Besides, Honoka-chan’s cognitive inhibition makes it impossible for me to get the details.
How do you deal with someone like that when you don’t know what they’re going to do?
My experience so far is “Do it before they do it.”
It doesn’t matter what kind of power they have as long as you defeat them before they have time to use it.
I begin to chant the Demon King’s wide area destruction magic.
“A powerful area of effect magic is coming! Haruhara-san, stop it!”
Honoka-chan reads my thoughts and yells.
“I won’t let you!”
Haruhara closes the gap in an instant.
But the tip of his dagger only pierced my afterimage.
At the same time, I appear on the other side of the boss room.
I used the Demon King’s unique bonus, “Can use limited teleportation.”
Short Teleport is a skill in the skill world,
Skill──────────────────
Short Teleport 4
Jumps and transfers through space. The distance that can be transferred is within (S.Lv x 2) meters. Reuse takes (60-S.Lv x 10) seconds. It cannot pass through dungeon walls.
────────────────────
That was the effect of the new system.
Basically, you can think of this skill as being incorporated into the unique bonus, but there are some similarities and differences.
First of all, the description of the unique bonus does not specify what “limited” means.
It seems that it just has to be within the scope of the word “limited,” and there is a lot of flexibility in terms of distance and cooldown.
For example, the relationship between distance and cooldown time.
If the distance of the transfer is reduced, the cooldown time can be reduced.
Conversely, the longer the distance, the longer the cooldown time.
By increasing the pause time or the hardness, the distance can be increased, and the cooldown time can be decreased.
The upper limit of what can be tolerated with such a variety of conditions seems to depend on the Demon King’s rank and INT.
When the Demon King’s rank was C, it was almost equivalent to Short Teleport.
Now that it is S, it can teleport over a hundred meters as far as the eye can see.
The cooldown is only about five seconds for that distance.
Haruhara, a level 9999 scout, would be able to catch up with me in no time, but it would still take him a few seconds to catch me in dagger range.
If I could survive the attack for a second or two, I could teleport again to gain distance.
It is no problem to survive a magic sword attack for a second or two, even while chanting complicated spells.
I have both the Hero and the Magic Swordsman.
“Damn it! You’re a pain in the ass!”
Haruhara, who was forced to run from one end of the boss’s room to the other, slashes at me with poison.
I catch a few of Haruhara’s blows with both daggers and then I use teleportation again.
Haruhara again shuttles from one end to the other.
I thought I could buy some time at this point,
“――Void Flare!”
“Whoa!”
At the third teleportation point, I was engulfed in flames of emptiness.
To be more precise, I was teleported into the magic that had been set up.
The magic that Sayuki had just unleashed had the additional effect of canceling the target’s chant.
The damage is not much, and if anything, the extra effect is the real magic.
Moreover, this extra effect is not a probability but a fixed one.
It is a powerful black magic that can certainly block the enemy’s rearguard magic, and it has helped us many times in our Saber Saber activities.
Even I, who can now cancel the state abnormality applied by probability, cannot prevent the additional effect that will definitely be triggered.
It’s the perfect magic to seal my magic.
However, this magic originally had a drawback.
Compared to its power, its chanting time is long.
Not only would it be impossible to catch up in time with the lower-level magic cast by small-sized monsters, but even with the medium-level magic, if you chased after them after seeing them chant, you might not be able to catch up in time.
But what I was chanting now was Superior Inferno, a wide-area destructive magic that is the exclusive domain of the Demon King.
It is a great magic that fills this entire room with hellfire and inflicts instant death-level damage.
Of course, it also has a long cast time.
The Demon King’s unique bonus reduces the speed of the chant, but it still takes several tens of seconds.
That is enough time for Void Flare to follow.
It’s just,
“Damn, they can read where I’m teleporting to?”
It is hard to hit me, who teleports every five seconds, with a Void Flare that takes a long time to activate.
Honoka-chan reads my teleportation destination with her telepathic abilities and tells Sayuki telepathically.
Sayuki shot Void Flare at the shared point.
This is a routine move in Saber Saber.
But that’s not all.
I’m also expecting this.
In the first attack, I jumped back from Haruhara to get some distance from him, and Sayuki anticipated the magic and used it.
However, it is difficult to change the target of the magic right before it is activated.
Even if I could read the target in advance, I wondered if I could change the time of activation so that I could actually move.
I read that I couldn’t, but the girls came.
Was it because their level had increased?
Or is it the new job skills that Honoka-chan and Sayuki got?
No, that’s not it.
Right now, Sayuki’s magic hit me right after I teleported.
To be more precise, it was “installed” at the target right before the teleport.
Even if she had read my mind at the moment of the teleport, she couldn’t have installed it at that time.
Sayuki decided where I would teleport to and where the magic would be activated…
It seems contradictory, but I can only assume.
No way…
My body trembled.
Honoka-chan didn’t read my destination.
She read the destination afterward.
I was not even aware of the destination at that time.
“Seriously?”
If she could do that, it would be impossible for me to finish the chanting of the Demon King’s wide area destruction magic.
On the contrary, it is necessary to be prepared for the magic to be pre-installed at the target for each teleport.
If this is the case, not only will the wide area destruction magic be blocked.
Teleportation itself will also be blocked.
If I use teleportation while Sayuki is chanting magic, I am sure to be hit by magic at the destination.
There are ways to destroy incoming magic or magic that is about to be activated.
But if I jump into the magic that is already in effect, there is no way to get through it without being damaged.
…However, there is a way to avoid it by teleporting after seeing Sayuki’s magic…
Conversely, teleportation can only be used immediately after Sayuki has used her magic.
“Now I’ve sealed your Demon King!”
“…I guess so.”
While I deflected Haruhara’s fierce attack with the dual magic swords, I acknowledged their seriousness.
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